How do I..?
After downloading the game, let's extract the .zip arhive, and run the "spaceshooter.exe" file in the folder. After a short loading time, the main menu will appear, where we can navigate with the mouse. By clicking on the Start button, the game will start, our ship will appear in the middle of the screen, and the interfaces will appear in the corners.
We can control our ship with the WASD keys, but don't get lost in space, our first enemy will arrive soon. We can use the selected weapon with the left mouse button, which is marked with a red font in the lower right interface. We start with two types of weapons: a burst and a laser. We can switch between them with the 1 and 2 keys, and we have to hold the mouse button for the laser. Both weapons have a reload time, which costs the ship's energy. We can turn the Reaction Control System (RCS) on/off with the R key, which are the thrusters that slow down our ship so it doesn't drift into infinity.
Interfaces
There are three interfaces. On the bottom left one, you can see your ship's telemetry data, and the shield and hull integrities. Every ship has their own shield, which stands from 8 different segments, each facing in a different direction. Whatever direction the ship recieves an attack, the corresponding shield segment's energy will decrease, which is indicated by the appropriate color on the interface. If a shield segment is disabled, and the ship recieves further attacks, the hull can be easily damaged, and other modules can be damaged too, which can be seen on the top right interface, which can be opened, just like in GravitySim.
On the bottom right, there is a smaller interface, which shows the data of the selected target, including the shield, hull integrity, and distance (D)
You can select a target with the F key, which will always switch between the enemy ships, and finally the automatic targeting will be turned on, if there are no more selectable ships. The program will indicate this with an "A-TGT: ON" text on the targeting interface.
Controls
- WASD: Movement
- Left click: Fire weapon
- R: RCS on/off
- F: Switch between targets, autotarget on/off
- I: Debug information